Downloading the Game from Steam/GOG
To create Gothic modifications, you need the original version of the game. Gothic is available on two digital distribution platforms: Steam and GOG.
Which Version?
For modding, Gothic II: Night of the Raven is most commonly used — it's the most feature-rich version of the ZenGin engine and has the largest modding community support.
If you want to create modifications, choose Gothic II: Gold Edition — it includes the base game and the Night of the Raven expansion.
Steam
- Open Steam and log in to your account
- Search for Gothic II: Gold Edition
- Purchase and install the game
- Default installation path:
C:\Program Files (x86)\Steam\steamapps\common\Gothic II
The Steam version may require additional configuration — in some cases the game uses a newer renderer that can cause issues. Make sure the game runs correctly before starting to mod.
GOG
- Open GOG.com and log in to your account
- Search for Gothic II: Gold Edition
- Purchase and install the game using GOG Galaxy or the offline installer
- Default installation path:
C:\GOG Games\Gothic II Gold
The GOG version is usually a better choice for modding — it has no DRM and is closer to the original game version.
Directory Structure
After installation, the game directory should look roughly like this:
Gothic II/
├── System/ ← EXE files, DLLs, settings
│ ├── Gothic2.exe ← main game executable
│ ├── Autorun/ ← Union plugins (DLLs)
│ └── ...
├── Data/ ← game data (models, textures, worlds)
│ ├── Meshes.vdf
│ ├── Textures.vdf
│ ├── Worlds.vdf
│ └── ...
├── _work/
│ └── Data/
│ ├── Scripts/ ← Daedalus scripts (we work here!)
│ │ ├── Content/
│ │ └── System/
│ ├── Worlds/ ← world files (.zen)
│ └── ...
└── Saves/ ← save files
The most important directory for a modder is _work/Data/Scripts/ — this is where the Daedalus scripts we'll be editing are located.
Verifying Installation
Before starting work, make sure that:
- The game launches — start the game and check that it runs correctly
- You have access to scripts — check that the
_work/Data/Scripts/Content/directory exists and contains.dand.srcfiles - Gothic.src exists — check that the file
_work/Data/Scripts/Content/Gothic.srcis present
If the _work/Data/Scripts/ directory is empty or doesn't exist, you may need to extract scripts from .vdf files using Gothic VDF Tool or GothicStarter.
Next Step
After installing the game, proceed to installing Visual Studio Code — the editor we'll use to write scripts.